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141. Solution to AFK Stealthers & it improves the Stealth Bomber (balanced) - in Player Features and Ideas Discussion [original thread]
Originally by: Ellaine TashMurkon [snip] Killing people with boredom is probably the worst possible design approach possible. "They use a tactic that works agains us, ohnoes! Let they pay the price, let it be boring and tedious!". People...
- by Doc Iridium - at 2008.05.06 11:12:00
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142. Solution to AFK Stealthers & it improves the Stealth Bomber (balanced) - in Player Features and Ideas Discussion [original thread]
Originally by: Venkul Mul Originally by: grgjegb gergerg And in the "real world" you can fire a sniper rifle while cloaked. So by that logic train, we should be able to fire cloaked cruise missiles from cloaked stealth bombers, r...
- by Doc Iridium - at 2008.05.06 11:03:00
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143. Finally, a possible solution to War Dec Opt Outs? - in Player Features and Ideas Discussion [original thread]
The problem with this idea is that quite a few wars in Empire are entirely about trade. Neither side in the war can fight worth a crap, but one side (who may choose not to reveal themselves) hires a merc corporation to whack the competition. Ther...
- by Doc Iridium - at 2008.05.05 13:19:00
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144. Kamikaze Pilots - in Player Features and Ideas Discussion [original thread]
Originally by: Karnov Originally by: Doc Iridium The concern about a Titan confuses me. Items inside a POS are not able to be damaged until the shield has been reinforced, then taken back out of reinforced mode, correct? If a huge ...
- by Doc Iridium - at 2008.05.05 13:05:00
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145. Who gives a "Frosted Jelly Donut" about Cloaking Devices!? - in Player Features and Ideas Discussion [original thread]
Originally by: Marcus Gideon Cloaking isn't what is at fault. The key problem everyone is talking about in the various anti-cloak threads are how to deal with people who are AFK. So address the AFK issue, not the Cloak tool they are using...
- by Doc Iridium - at 2008.05.05 12:50:00
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146. CCP Please adjust cloaking - in EVE General Discussion [original thread]
Originally by: Lusulpher Originally by: grgjegb gergerg Oog, so you WANT to answer captcha after captcha? So every 15 minutes, a window pops up that says "enter the number you see here"... Discuss... I'd personally pre...
- by Doc Iridium - at 2008.05.05 12:29:00
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147. a way to implement rl skills - in Player Features and Ideas Discussion [original thread]
Having only 8.5 fingers I object to making EVE a dexterity / twitch game Tactics, however, and tactical flexibility is very much a RL skill. Organization is as well. Well, I've said my piece - wait, is that Veldspar over there? Woot!
- by Doc Iridium - at 2008.05.05 12:14:00
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148. Super simple and fun way to find cloakers - in Player Features and Ideas Discussion [original thread]
Originally by: Ellaine TashMurkon This mechanics will allow finding cloakers on bad safespots like on planets, belts or where they've just put probes or in same spot where they were seen yesterday. It will also let you know when, and - ver...
- by Doc Iridium - at 2008.05.05 12:10:00
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149. Who gives a "Frosted Jelly Donut" about Cloaking Devices!? - in Player Features and Ideas Discussion [original thread]
Originally by: Marcus Gideon Edited by: Marcus Gideon on 05/05/2008 10:11:27 So wait a minute... People are getting upset over the AFK Cloakers. It took a good nights sleep to see past the fog of BS people are weaving around this to...
- by Doc Iridium - at 2008.05.05 12:01:00
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150. Super simple and fun way to find cloakers - in Player Features and Ideas Discussion [original thread]
This would work to some extent around belts, planets, moons, gates, stations, etc. It would have little effect on a player at a good safespot - as it does not allow warp-to. However, if CCP were to allow free-warping (choose your own direction a...
- by Doc Iridium - at 2008.05.05 04:00:00
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151. Who gives a "Frosted Jelly Donut" about Cloaking Devices!? - in Player Features and Ideas Discussion [original thread]
Originally by: Akita T Originally by: grgjegb gergerg Sit in hiding: Fine. I do it plenty. Sit in hiding AFK: Metagaming. You can come back from AFK anytime and attack, therefore you are a constant threat, and it requires ZERO wor...
- by Doc Iridium - at 2008.05.05 03:50:00
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152. Solution to AFK Stealthers & it improves the Stealth Bomber (balanced) - in Player Features and Ideas Discussion [original thread]
Originally by: Venkul Mul Originally by: Doc Iridium Originally by: Venkul Mul Originally by: Doc Iridium Originally by: grgjegb gergerg I wouldn't really mind a slight mini-game to find (non-covops?) cloaks...
- by Doc Iridium - at 2008.05.05 03:35:00
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153. CCP Please adjust cloaking - in EVE General Discussion [original thread]
Originally by: mamolian Really painful to read these threads.. Cloaking is fine as it is right now.. A cloaked ship is causing you no damage.. He cant shoot you while hes cloaked.. All he can do is pass on intel.. and unless he's on the s...
- by Doc Iridium - at 2008.05.05 03:24:00
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154. CCP Please adjust cloaking - in EVE General Discussion [original thread]
Originally by: TZeer Edited by: TZeer on 04/05/2008 10:57:37 Originally by: Megan Maynard You are clearly a raven ratter wanting to keep an unfail advantage. The problem isn't the penalty's on the cloak, it's the fact that it'...
- by Doc Iridium - at 2008.05.04 13:04:00
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155. Solution to AFK Stealthers & it improves the Stealth Bomber (balanced) - in Player Features and Ideas Discussion [original thread]
Originally by: Venkul Mul Originally by: Doc Iridium Originally by: grgjegb gergerg I wouldn't really mind a slight mini-game to find (non-covops?) cloaks. Say, a system-scanning POS module, that can be used to provide war...
- by Doc Iridium - at 2008.05.04 12:28:00
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156. CCP Please adjust cloaking - in EVE General Discussion [original thread]
Originally by: Ioci Edited by: Ioci on 03/05/2008 19:06:49 A Battleship with a cloak is useless. Even the ship that is supposed to have the cloak, the Black Ops is useless due to the cloak penalty still applying. Scan res penalty is -5...
- by Doc Iridium - at 2008.05.04 10:41:00
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157. Your thoughts on Factional Warfare is requested! - in Player Features and Ideas Discussion [original thread]
Originally by: Andreus Ixiris I am of the opinion that it would be devastatingly unrealistic for the Caldari State and the Gallente Federation to go to war with each other. The Federation has nothing to gain by starting a war with the Stat...
- by Doc Iridium - at 2008.05.04 10:13:00
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158. Balance Team, Devs, Rocket/Hams stats wrong (details inside) - in Player Features and Ideas Discussion [original thread]
CCP does occasionally respond here, there was one response tonight on a thread about killmails. However I don't know how much time they really spend in here, sober. With the general attitude of "it's broke fix it" and all the flaming that goes o...
- by Doc Iridium - at 2008.05.04 09:46:00
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159. T2/Faction Drake - in Player Features and Ideas Discussion [original thread]
I'd love to see them be remote sensor boosting /remote ECM / tracking link bonus ships. Tough enough to survive in the wall of battle - basically a heavy support ship with close-in decent dps capabilities.
- by Doc Iridium - at 2008.05.04 09:33:00
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160. Fleet\Gang Combat - in Player Features and Ideas Discussion [original thread]
If you are in the same corp you can pvp each other. If you are only in the same gang you cannot. This is newbie / carebear protection to keep folks from ganging and ganking gang members for the fun of it. The ability for wardecced gangmembers ma...
- by Doc Iridium - at 2008.05.04 09:29:00
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